QPI Examples
Quick implementation guide for Qualified Piece Identifier v1.0.0 combining SIN and PIN primitives.
Primitive Combination
Basic Combination
SIN |
PIN |
QPI Result |
Interpretation |
C |
K |
C:K |
Chess-style king, first player |
c |
k |
c:k |
Chess-style king, second player |
S |
+P |
S:+P |
Shogi-style enhanced pawn, first player |
s |
+p |
s:+p |
Shogi-style enhanced pawn, second player |
X |
-S |
X:-S |
Xiangqi-style diminished soldier, first player |
x |
-s |
x:-s |
Xiangqi-style diminished soldier, second player |
State Preservation
SIN |
PIN Base |
PIN with State |
QPI Result |
C |
K |
K |
C:K |
C |
K |
+K |
C:+K |
C |
K |
-K |
C:-K |
c |
k |
k |
c:k |
c |
k |
+k |
c:+k |
c |
k |
-k |
c:-k |
Single-Style Games
Western Chess
SIN |
PIN |
QPI |
Interpretation |
C |
K |
C:K |
White chess king |
C |
Q |
C:Q |
White chess queen |
C |
+R |
C:+R |
White chess rook, enhanced state |
C |
-P |
C:-P |
White chess pawn, diminished state |
c |
k |
c:k |
Black chess king |
c |
q |
c:q |
Black chess queen |
c |
+r |
c:+r |
Black chess rook, enhanced state |
c |
-p |
c:-p |
Black chess pawn, diminished state |
Japanese Shōgi
SIN |
PIN |
QPI |
Interpretation |
S |
K |
S:K |
Sente shōgi king |
S |
+R |
S:+R |
Sente promoted shōgi rook |
S |
G |
S:G |
Sente shōgi gold general |
S |
S |
S:S |
Sente shōgi silver general |
S |
+S |
S:+S |
Sente promoted silver general |
s |
k |
s:k |
Gote shōgi king |
s |
+r |
s:+r |
Gote promoted shōgi rook |
s |
g |
s:g |
Gote shōgi gold general |
s |
s |
s:s |
Gote shōgi silver general |
s |
+s |
s:+s |
Gote promoted silver general |
Cross-Style Scenarios
Chess vs. Ōgi Match
In a hybrid game where the first player uses Chess pieces and the second player uses Ōgi pieces:
SIN |
PIN |
QPI |
Interpretation |
C |
K |
C:K |
Chess king, controlled by first player |
C |
Q |
C:Q |
Chess queen, controlled by first player |
C |
+R |
C:+R |
Chess enhanced rook, controlled by first player |
s |
k |
o:k |
Ōgi king, controlled by second player |
s |
+r |
o:+r |
Ōgi promoted rook, controlled by second player |
s |
+s |
o:+s |
Ōgi promoted silver, controlled by second player |
Xiongqi vs. Makruk Match
In a hybrid game where the first player uses Xiongqi pieces and the second player uses Makruk pieces:
SIN |
PIN |
QPI |
Interpretation |
X |
G |
X:G |
Xiongqi general, controlled by first player |
X |
+S |
X:+S |
Xiongqi enhanced soldier, controlled by first player |
m |
k |
m:k |
Makruk king, controlled by second player |
m |
q |
m:q |
Makruk queen, controlled by second player |
Extension Integration
Human-Readable Extensions
QPI can be enhanced with descriptive extensions:
QPI |
SIN Extension |
PIN Extension |
Full Description |
C:K |
CHESS |
KING |
Chess king |
c:k |
chess |
king |
Chess king |
S:+S |
SHOGI |
+SILVER |
Shogi promoted silver |
s:+s |
shogi |
+silver |
Shogi promoted silver |
Multiple Source Mapping
Multiple extensions may correspond to the same QPI:
QPI |
Possible SIN Sources |
Possible PIN Sources |
C:K |
CHESS , CAPABLANCA , COURIER |
KING , KNIGHT , KHAN |
c:k |
chess , capablanca , courier |
king , knight , khan |
S:P |
SHOGI , SITTUYIN , SHATRANJ |
PAWN , PIECE |
s:p |
shogi , sittuyin , shatranj |
pawn , piece |
Note: From QPI C:K
, you cannot determine the original extensions without context.